Added new “Is Background Video Muted” predefined atom.
Simulator Improvements:
- Position, rotation and zoom are now maintained while changing scene.
- Applies to both Flat View and Virtual Room.
Sensory Improvements:
- Splat, Magnetism and Scatter Systems
- Elements can be set to Image or Video.

- Bug Fixes:
- Sensory element boundary checks have been improved when the element’s aspect ratio is not 0, and rotation with travel is included.
Rotation Gizmo
- Bug Fixes:
- Fixed the Rotation Gizmo being positioned incorrectly when changing to a Wide Room setting.
- Fixed the Rotation Gizmo not appearing for newly created UI Draggables.
- Fixed Snap Rotation not snapping correctly.
- Rotation Gizmo now takes into account CAG-I when repositioning the gizmo.
- Fixed an error throwing after rotating Escape Room components.
- Added LeftShift and RightShift to snap rotation keys.
Internal Update:
- Image Draggables are now rendered with Mesh Renderers rather than Sprite Renderers.
- Roles and User Preferences can now be retrieved from Immersive Studio.
Bug Fixes:
- Timer Improvement:
- If you change the Timer Value Atom after the Stopwatch is finished, the timer will now restart.
- The Drawing Scene properties not loading correctly.
- Hotspots that are disabled via Atom now correctly update image if visual type is set to ChangeOnComplete.